Skip to content

Introduction

Hudkit can be integrated as a library on any Adventure-compatible platform, giving you full control over HUD initialization, rendering, and dynamic content.

Library integration gives you direct access to Hudkit’s API, allowing you to manage HUDs programmatically within your server code.

Hudkit can be integrated with any Adventure-compatible server platform, including Minestom and Paper.

Hudkit’s front facing API consists of a few important components:

  1. HudManager - Central orchestrator for HUD lifecycle
  2. Hud - Individual HUD instances for each player
  3. PlaceholderResolver - Custom logic for dynamic content